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In-House Projects
In-House Projects

Belle Isle Commonwealth

Michigan developer Rodney Lockwood wrote a book in 2013 titled 'Belle Isle - Detroit's Game Changer'. The book, set in 2044, outlined a scenario leading up to that date in which the island of Belle Isle of the coast of Detroit, Michigan was purchased for 1 Billion dollars and redeveloped into a free market oriented, semi-independent City-State similar to Hong Kong's relationship with China. The resulting city became an economic success, rivaling that of Singapore - while expanding vast economic benefits across the entire Detroit Metropolitan Area. AZ-LIVE's Steven Eiselen completed a design concept for the entire 928 acre site, visualizing it in images, video; and a virtual tour with a PC, the Oclulus Rift and the AZ-LIVE CAVE.

Belle Isle Commonwealth website:

http://www.commonwealthofbelleisle.com/

The videos Steven made:

Development Video: https://youtu.be/z4rLOAlZx-c
Belle Isle Aerial Tour: https://youtu.be/-yENuDqIEjI
Belle Isle Monorail Tour: https://youtu.be/vmrQs1NjrMw

Belle Isle in the CAVE

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Baliani City

Dr. Patrick Baliani taught a course on the architectural elements of literature to an honors humanities course in the Spring 2015 semester. As part of the course, AZ-LIVE's Steven Eiselen created a virtual city featuring world class skyscrapers and other famous buildings which feature the elements Dr. Baliani discussed; including façade, buttress, cantilever, curtain wall, embedded column and others. Steven then gave a lecture in Virtual Reality to the students, showing the architectural elements present in each building the class 'flew by' while also discussing the history and significant facts about many of the buildings. One of the most sentimental parts of the virtual city and tour was the inclusion of the original World Trade Center with the Twin Towers - as the building complex was both immensely significant and did include many of the architectural elements the students were studying.

Baliani City

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Human Organs

The Human Organs Project utilizes a 3D model of the human organs system coupled with the interactive and user interface elements of the Unity3D game engine to create an experimental 'educational virtual reality experience'. Students get to interact and dynamically move around the organs, reset their location, and click a button on the wand to change text information about the currently selected organ in the environment.

Organs

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